Visual Micro On Windows



Create high-performance games with DirectX to run on Windows devices, or build cross-platform games with a top game engine, such as Unity, Unreal, and Cocos. Join the many wildly-successful game studios that already use Visual Studio to boost your productivity with Visual. Windows 10 SDK, version 2004 (10.0.19041.0) Visual Studio 2019 (latest as of 12/15/20) with the UWP,.NET desktop, and Azure workflows enabled and also includes the Windows Template Studio extension. This extension provides the same functionality that currently exists in Visual Studio 2015 for Visual Studio Installer projects. To use this extension, you can either open the Extensions and Updates dialog, select the online node, and search for 'Visual Studio Installer Projects Extension,' or you can download directly from this page. Visual Micro Compile and Upload any Arduino project to any board, using the same Arduino platform and libraries, with all the advantages of an Advanced Professional IDE. Visual Micro allows you to continue to leverage your existing technology and version control stacks, allowing for a seamless transition into IoT Projects for your business.

Visual Micro is an Arduino compatible Build, Upload and Debugging solution for Visual Studio 2017 & 2019.

License: Perpetual or Yearly Licenses are available from $12 per year (includes forum support and updates).

visualmicro.comDocumentationForumRelease NotesAll ReleasesHardware Debug Troubleshooter

Features:-

  • Fully Arduino Compatible Build and Upload System (supporting all Arduino Versions)

  • Code remains 100% Arduino Compatible

  • Configuration is Shared with the Arduino IDE saving setup time and confusion

  • Share code accross teams

  • Souce control

  • Includes maintained Project Templates and Code Snippets to increase your velocity

  • Save Board Selection, Board Options, and Port settings for each project, or configuration.

  • Automatic IDE Toolbar Visibility for seamless integration into your setup

  • Use Multiple Serial Monitors together at the same time

  • Advanced Library Management allowing libraries to be in any folder

  • Versioned Library In-Project Capture per-project or per-solution (ideal for TFS or Git VC)

  • Unique Software Debugging via USB and WiFi (perfect for the Uno/Mega, and ESP32

    • Step/Break/Trace functionality

  • Debug Options automatically saved per-board and project configuration

  • Pre-Configured and Fully Customizable GDB Hardware Debugging

  • Supports GDBStub Debugging with Fully Customizable configuration

  • Integrate Automated Testing for your Cross Platform Code on your PC

Installation Guide

  • Install Failed? If this download fails to install then right click the downloaded .vsix file and then 'Right click > Open with > Visual Studio Version Selector'. This often applies to all Microsoft extensions if Atmel Studio or older Visual Studio versions are installed side-by-side with Vs2017/2019.
  • IDE load time? Visual Micro will only load at Startup when its toolbars are visible. Otherwise Visual Micro will load only when needed. The 'VMicro' toolbar is an exception to the rule, it can always be visible and will not affect load times. Switching 'vMicro>Toolbar Auto Visibility' 'On' allows toolbars to automatically 'display/hide' when an Arduino project is open. Switching auto visbility 'Off' provides user control of toolbar visibility using the standard Visual Studio toolbar visibility features.
  • See all project sources? The small icon called 'Show all files' above the solution explorer enables switch between 'physical file and folder view' and 'Filtered view of files included in the current project(s)'. The 'show all files' view is useful to see which sources are included in the project. By default, for novice users, Visual Micro will ensure the correct sources are included. Advanced users that change sources using windows explorer or external editors need to review and manage this themselves.. Right clicking folders and files when 'show all files' is enabled provides options to 'Include' or 'Exclude' sources from the current project. Normally, for Arduino, we should expect to see all sources below the project, the 'src' folder and folders below the 'src' folder to be included. Another useful option can be 'vMicro>Show hiden files' which will includes core Arduino and library sources as shortcuts in the solution explorer. This can make it easest to navigate to or view the underlying cpp/c sources.

Quick Project Templates

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